I had the honor of working on the cinematics for COD: MW at Blur Studio. It was an amazing experience with a brilliant team. Most assets were worked on by multiple artists as it was a huge collaborative effort. These pieces were the ones I had the most hand in.
Prisoners of War: I modeled the outfits for all of the prisoners in Marvelous Designer. I textured/shaded the background prisoner's outfits as well. Farah and Hadir's heads were made by other artists, and Pavel Pranevsky texture/shaded Farah + Hadirs clothes.
Colonel Norris: I was responsible for his head model, texture, and shaders. Hair created by another artist, and clothing done entirely by Hasan Bajramovic.
Police Site: I model/texture/shaded two variations of the police, both clothing and heads. I also modeled the bodybags and texture/shaded them.